[é] (veya [~]) tuşu ile konsolu açıp aşağıdaki kodları yazın:
Not: Konsolu açabilmek için önceden oyunun kısayoluna (shortcut) +set com_allowConsole 1 komutunu eklemeniz gerekiyor. Bunun için kısayolu şuna benzer şekilde değiştirmeniz gerekli:
Örnek: "C:\Program Files\Doom3\doom3.exe" +set com_allowConsole 1
VEYA bu değişikliği yapmadan da konsolu açabilirsiniz; oyun sırasında [Ctrl] + [Alt] + [~] tuşlarına basabilirsiniz. Burada eğer [~] tuşu iş görmezse, onun yerine [Esc] tuşunun altındaki [é] veya ["] tuşlarını da deneyebilirsiniz.
Hile kodları:
god : God Mode (ölümsüzlük)
noclip : No Clipping Mode (duvarlardan geçin)
notarget : Görünmezlik
benchmark : Benchmark Game
doomhell : Tüm seviyeleri geçersiniz
freeze : Herşeyi dondurur
aviDemo : AVI formatında demo filmi kaydeder
gfxinfo : Grafik kartı bilgileri
give all : Tüm silahlar ve cephane
give doom95 : 95'te çıkan Doom'u yükler
give keys : Tüm anahtarları verir
give weapon_machinegun : Machine Gun verir
give weapon_shotgun : Shotgun verir
give weapon_plasmagun : Plasma Gun verir
give weapon_bfg : BFG verir
give weapon_chainsaw : Chainsaw verir
give weapon_rocketlauncher : Rocket Launcher verir
status : Oyundaki durumunuz
quit : Oyundan çıkar
com_drawfps 1 : FPS'yi gösterir
toggle pm_thirdperson : 3rd Person View
map # : # isimli haritayı yükler (Aşağıdaki listeye bakın)
spawn # : # isimli karakteri yükler (listeye bakın)
Harita listesi: (map # komutu için)
game/mars_city1 Mars City 1
game/mc_underground Mars Underground
game/mars_city2 Mars City 2
game/admin Administration
game/alpha1 Alpha Labs Sector 1
game/alpha2 Alpha Labs Sector 2
game/alpha3 Alpha Labs Sector 3
game/alpha4 Alpha Labs Sector 4
game/enpro EnPro Plant
game/commout Comm Transfer
game/communications Communications
game/recycling1 Monorail Skybridge
game/recycling2 Recycling Sector 2
game/monorail Monorail
game/delta1 Delta Labs Level 1
game/delta2a Delta Labs Level 2A
game/delta2b Delta Labs Level 2B
game/delta3 Delta Labs Level 3
game/delta4 Delta Labs Level 4
game/hell Hell
game/delta5 Delta Complex
game/cpu1 CPU Complex
game/cpuboss Central Processing
game/site3 Site 3
game/caverns1 Caverns Area 1
game/caverns2 Caverns Area 2
game/hellhole Primary Excavation
game/mp/d3dm1 Multiplayer Map 1
game/mp/d3dm2 Multiplayer Map 2
game/mp/d3dm3 Multiplayer Map 3
game/mp/d3dm4 Multiplayer Map 4
game/mp/d3dm5 Multiplayer Map 5
Karakter listesi: (spawn # komutu için)
Flaming Zombie: monster_zombie_bernie
Chainsaw Zombie: monster_zombie_sawyer
Z-sec Zombie with machine gun: monster_zombie_zsec_machinegun
Z-sec Zombie with pistol: monster_zombie_zsec_pistol
Z-sec Zombie with shield: monster_zombie_zsec_shield
Z-sec Zombie with shotgun: monster_zombie_zsec_shotgun
Commando Zombie: monster_zombie_commando
Commando Zombie with Chaingun: monster_zombie_commando_cgun
Fat Zombie: monster_zombie_fat2
Fat Zombie with wrench: monster_zombie_fat_wrench
Bald Zombie: monster_zombie_maint_bald
Zombie with no jaw: monster_zombie_maint_nojaw
Zombie with Wrench: monster_zombie_maint_wrench
Skinny Zombie: monster_zombie_maint_skinny
Zombie: monster_zombie_maint
Zombie: monster_zombie_maint2
Zombie wth Flashlight: monster_zombie_ maint_flashlight
Headless Zombie: monster_zombie_suit_neckstump
Zombie: monster_zombie_suit_bloodymouth
Skinny Zombie: monster_zombie_suit_skinny
Zombie in Labcoat: monster_zombie_labcoat
Zombie Missing Limb: monster_zombie_limb
Zombie: monster_zombie_skinny
Zombie with a pipe: monster_zombie_pipe
Zombie in T-shirt: monster_zombie_tshirt_bald
Zombie: monster_zombie_tshirt_blown
Zombie in Jumpsuit: monster_zombie_jumpsuit
Zombie Eating: monster_zombie_jumpsuit_eating
Archvile: monster_demon_archvile
Cherub: monster
_demon_cherub
Hellknight: monster_demon_hellknight
Imp: monster_demon_imp
Maggot: monster_demon_maggot
Mancubus: monster_demon_mancubus
Pinky: monster_demon_pinky
Revenant: monster_demon_revenant
Tick: monster_demon_tick
Trite: monster_demon_trite
Wraith: monster_demon_wraith
Cyberdemon: monster_boss_cyberdemon
Gaurdian: monster_boss_guardian
Guardian's Seeker: monster_boss_guardian_seeker
Sabaoth: monster_boss_sabaoth
Vagary: monster_boss_Vagary
Nightmare zorluk seviyesini açmak için:
doomconfig.cfg dosyasını Notepad ile açıp
seta g_nightmare "0" satırını
seta g_nightmare "1" şeklinde değiştirin.
Locker (dolap) kodları:
#07 - 725
#38 - 409
#39 - 102
#63 - 972
#64 - 651
#054 - 142
#103 - 259
#104 - 579
#112 - 538
#386 - 836
#387 - 836
Airlock - 826
Level 3 - 463
Medical - 364
Supply Locker'ların (dolapların) kodları:
298, 584, 396, 483, 246, 752
MartianBuddy - 0508
Diğer hile kodları:
_use
_moveRight
_moveLeft
_moveDown
_forward
_back
_right
_left
_lookDown
_lookUp
_attack
_moveUp
_speed
_strafe
_button7
_button6
_button5
_button4
_button3
_button2
_button1
_button0
aasStats
addarrow
addline
blinkline
bindlist
bind
centerview
compressDemo
connect
clearlights
conDump
clear
cvar_restart
cvarlist
combineCubeImages
crash
collisionModelInfo
dirtyfeet
dir
demoShot
disconnect
dmap
echo
envshot
exec
exportmodels
editSounds
editLight
editor
error
fillrate
flashlight
focusSoundsEditor
give
game_memory
in_restart
kill
killRagdolls
killMoveables
killMonsters
keepTestModel
listModels
listSkins
listMaterials
listImages
listModes
listLightDefs
listEntityDefs
listMonsters
listEntities
listThreads
listSounds
listAnims
listCollisionModels
listlines
listVertexCache
modulateLights
noclip
notarget
nextanim
overlayGUI
path
poplight
parsewait
printShader
printMode
playDemo
playCmdDemo
playerModel
prevanim
reload
reloadSounds
reloadSoundShaders
reloadFx
reloadanims
reexportmodels
removeline
runReach
runAAS
recordCmdDemo
recordDemo
recordCmdDemo
recordDemo
renderbumpFlat
renderbump
roq
reloadGuis
reset
regenerateWorld
reloadImages
reloadShaders
reloadModels
script
reloadEntityDefs
s_musictrack
s_cacheInvalidate
s_cacheInfo
s_restart
seta
set
setviewpos
setStepGamma
setu
sets
sizeDown
sizeUp
screenshot
spawnServer
stopRecording
say
testTrace
testImage
testShader
testBump
testLight
touchFx
touchGui
touchFile
toggle
testSIMD
touchMaterial
testFx
touchSound
listSoundShaders
touchParticle
testDamage
testblend
testanim
testParticle
testModel
testWipe
testGUI
timeDemo
testmap
touchSkin
touchModel
unbind
unbindall
vid_restart
vstr
writeConfig
writePrecache
weapon
weapnext
where
weapprev
weaponSplat